Monetary Policy and the Atari

Yin and Yang on the MIT Podcast

What does the Federal Reserve have to do with the Atari VCS? They are both the subject of this month’s MIT Press podcast. First, Stephen H. Axilrod talks about his book Inside the Fed: Monetary Policy and Its Management, Martin through Greenspan to Bernanke. Then I talk about my new book (co-authored with Nick Montfort), Racing the Beam: The Atari… read more

Atari Book Update

Jacket Art, Title Announced

Nick Montfort and I are happy to share the cover art and a revised title for the book we wrote on the Atari Video Computer System (more about the book). The final title is Racing the Beam: The Atari Video Computer System. “Racing the beam” is a way some VCS programmers describe the process of setting up scan lines of… read more

New Student Atari Games

Titles from Fall 2007 just added

Each fall, students in my LCC 2700 – Introduction to Computational Media make Atari VCS games. The students work in teams of three to create them. This term we had a large enrollment and thus a number of games — 29 new ones, to be exact. There are some superb games, so I encourage you to check them out. I’ve… read more

Atari Games Ahoy

Updated courses and Atari student games

In between sessions of Bioshock, this Labor Day weekend I’ve been updating this website. Of special note, I’ve added some of my courses over on the teaching section of the site. I haven’t included every class I’ve ever taught, but rather the ones I thought would be most useful or interesting for readers of the site. More importantly, I’ve finally… read more

Atari VCS Programming in Xcode

Software that makes it easier to make Atari games on your Mac

Download forMac OS X Leopard, Xcode 3.1 60 kb – Mac OS X 10.5 Download forMac OS X Leopard, Xcode 3.0 56 kb – Mac OS X 10.5 Download forMac OS X Tiger 69 kb – Mac OS X 10.4 Don’t you wish programming Atari VCS games on OS X was easier? I’m sure it’s a question that keeps you… read more

I Figured Out Wordle’s Secret

Updated on February 4, 2022 at 11 a.m. ET. Wordle! It’s a word game people are playing online. Each day, the game offers one new puzzle: Guess a five-letter English word correctly in six or fewer tries. After each guess, the game tells you which letters are correct, which are wrong, and which are the right letters in the wrong… read more

About Me

Dr. Ian Bogost is an author and an award-winning game designer. He is Barbara and David Thomas Distinguished Professor in Arts & Sciences, Director of Film & Media Studies, and Professor of Computer Science and Engineering at Washington University in St. Louis. Bogost is also Founding Partner at Persuasive Games LLC, an independent game studio, and a Contributing Editor at… read more

About

Dr. Ian Bogost is an author and an award-winning game designer. He is Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing at the Georgia Institute of Technology, where he also holds appointments in the School of Architecture and the Scheller College of Business. Bogost is also Founding Partner at Persuasive Games LLC, an independent game… read more

A Slow Year Now Available as a Digital Download

DRM free for Windows and Mac. Get it at the Humble Store or via Storybundle.

In 2010 I released a game called A Slow Year. It was a strange game on many levels: made for the Atari VCS, and dubbed “game poems,” and composed as a kind of chapbook. The game was a finalist in the Nuovo category at the 2010 Independent Game Festival, and it won the Vanguard and Virtuoso awards at Indiecade 2010.… read more

Meteors

An obscure title at the center of videogame copyright litigation is unearthed 30 years later.

One of the most important precedents in videogame intellectual property litigation is Atari, Inc. vs. Amusement World, Inc., a 1981 case that involved a game called Meteors by the defendant, which Atari claimed infringed on the copyright of its popular game Asteroids. Atari sought an injunction against Amusement World and its president, Stephen Holniker. You can read the entire decision… read more