How to use the Leica M8 with Apple Aperture

Free software to make Aperture understand your M8, and to automate imports

Download for Mac OS X 152 kb – Mac OS X 10.4+ Apple Aperture is a digital photography post-production tool for Mac. Apple bills it as a professional-grade product on par with Final Cut for video or Logic Pro for audio. Digital camera technology advances quickly, espeically at the high end of the market where Aperture is supposed to complete.… read more

Don’t Hate the Phone Call, Hate the Phone

Our telephone habits have changed, but so have the infrastructure and design of the handset.

One of the ironies of modern life is that everyone is glued to their phones, but nobody uses them as phones anymore. Not by choice, anyway. Phone calls—you know, where you put the thing up to your ear and speak to someone in real time—are becoming relics of a bygone era, the “phone” part of a smartphone turning vestigial as… read more

The Clumsiest Way to Exercise Imagination

or, Garry Winogrand was wrong

Some time ago, I posted this fantastic quote about the difference between photography and other kinds of creativity, by the famous street photographer Garry Winogrand: Still photography is the clumsiest way to exercise imagination, to illustrate literary ideas. Anybody with a pencil beats you. Period. To take a simple illustration of the point: if you wanted a melted watch, how… read more

A Machine That Makes Cameras: The Aesthetics of the Lytro

An image taken with a Lytro camera is not really an image, but a machine capable of producing many possible renditions.

The Lytro Light Field Camera Let's think about photography as people live it. A posed family picture might be taken once, then again, and again until the right combination of open eyes, smiles, and light and shadow produce an acceptable portrait. An action, performance, or sports shot that could speed by too fast for human judgement partakes of a surrogate: the… read more

Seeing Things

Video and transcript of my talk at the Third Object-Oriented Ontology Symposium

Below is the video for my talk at the Third Object-Oriented Ontology symposium, which I delivered remotely by video. I intended the video as the way to experience the content, but upon request I’ve also posted a transcript of the material for those who prefer to read it that way. For a larger sized video, watch on Vimeo or select… read more

The End of Gamers

Things people do with videogames

Think of all the things you can do with a photograph. You can document the atrocities of war, as photojournalists sometimes do. You can record fleeting moments in time, as did documentarians like Henri Cartier-Bresson and Robert Frank. You can capture the ordinary moments of family life, as many people do at birthday parties or holidays for an album or… read more

Resisting the Membership Economy

Photography, Flickr, and Me

As regular readers may have noticed, I have an interest in photography. I’ve started a photography section on this website, where you can view some of the photographs I have taken. Right now I’ve added galleries for Objects, Places, and People, as well as a photo project I’m slowly working on called Street Portraits. Over the last year I’ve gone… read more

Technical Evolution and Creative Constraint

The vices and virtues of selective color shift at high ISO in the Sigma DP1

One of the problems with digital SLRs is their large footprint. Not only the size and weight of the camera, but also that of the lens attached to it, especially for serious photographers interested in large apertures and high-quality glass. This is an issue that affects professionals and amateurs alike, since both groups might want to have a smaller, more… read more