Year of the Woman

What the state of women in Hollywood's tells us about women in games

Today I listened to NPR On Point on the ride home. The topic was “A big year for Hollywood women?”, with film critics Manohla Dargis and Nicole LaPorte discussing (and deflating) recent buzz about the “Year of the Woman” in movies. If you listen to the show online, you’ll be struck by how much the conversation about women in film… read more

What is Object-Oriented Ontology?

A definition for ordinary folk

Recently I was speaking to a writer about my recent work. She’s doing a feature for a local magazine on creativity research and design practice in the region. I’ve been fortunate to get a lot of press over the years, and it’s become increasingly important to me to find ways to make my work comprehensible and applicable to a general… read more

Don Draper and Elle Macpherson

So good for beautiful people

On last week’s episode of Mad Men (season 3, episode 4), the fictional Sterling Cooper ad agency shot a TV spot for the then-new diet cola Patio. 1962-3 was the year of diet soda, with the introduction of RC Cola’s Diet Rite, Pepsi’s Patio and Coca Cola’s TaB. As often happens after the show, I found myself pondering old products… read more

Guru Meditation Trivia Contest Answers

I'm sure you've been biting your nails in anticipation

A week ago or so, I mentioned a trivia contest I was running on the Touch Arcade forums, with correct answers winning Guru Meditation redemption codes or a signed copy of Racing the Beam. I’ve given away all the codes and the book, so now it’s time to share the correct answers. (1) The Fairchild Channel F, an interchangeable cartridge… read more

Write-Only Publication

IGI Global and Other Vampire Presses

For those of you who have become cynical in the face of academic publishing, an enterprise sometimes accused of supporting itself in spite of rather than in support of the ideas contained in the books that are its product, I share with you the following email I received from IGI Global: Subject: Forthcoming Copyright Years – Invitations to Publish Dear… read more

Me on All Things Considered

I got a barrage of text messages and emails and Facebook messages this afternoon, all telling me their senders were listening to me on NPR’s All Things Considered. The segment isn’t about me but rather about the broader topic of videogames and depth. The correspondent is Heather Chaplin, co-author of Smart Bomb: The Quest for Art, Entertainment, and Big Bucks… read more

Videogames: Can They Be Important?

My plenary address at the Southern Interactive Entertainment & Game Expo

The following is the plenary address I gave today at the first SIEGE conference here in Atlanta on October 6, 2007. The title of the session was â??Games: Can They Be Important?â? My fellow plenary speakers were Ernest Adams and Daniel Greenberg.   Today it is possible to work though an entire undergraduate and graduate education in videogames. Whether thatâ??s… read more

The Muse of the Videogame

On videogames as art. From the IGDA Ivory Tower Column.

When it comes to industry and academic collaboration, I can say with certainty that both sides are dealing in good faith; all of us are confident that some real benefit will come from cooperation. But so far, most talk about collaboration has focused on foreseeable ends. Games are big business, so both publishers and developers need to keep their eyes… read more