Gamification is Bullshit

My position statement at the Wharton Gamification Symposium

In his short treatise On Bullshit, the moral philosopher Harry Frankfurt gives us a useful theory of bullshit. We normally think of bullshit as a synonym—albeit a somewhat vulgar one—for lies or deceit. But Frankfurt argues that bullshit has nothing to do with truth. Rather, bullshit is used to conceal, to impress or to coerce. Unlike liars, bullshitters have no… read more

1,000,000 of Anything

On startups and small businesses

A recent article asks whether apps are just a feature, or if they are a business. Should individual creators or very small teams try to make a decent living from an app (a “lifestyle business”) or should they raise venture capital and expand (a “startup”). The article cites Buffer, an app for scheduling tweets (sigh), as an example of a… read more

Why Debates About Video Games Aren’t Really About Video Games

This editorial was originally published on August 1, 2011 at Kotaku. For more on diversity of use in games, read my new book How to Do Things with Videogames, available this month. After the Supreme Court announced its decision regarding a California law that would have imposed state limitations on children’s access to certain videogames, a deluge of reactions flooded… read more

Netflix Didn’t Kill the Video Store

On online video subscriptions

As you couldn’t possibly have missed, Netflix announced changes to their subscription plans this week. Specifically, they separated streaming subscriptions from disc-based ones. It used to be possible to add DVD rental to a streaming subscription for $2 extra, but now you’ll have to pay $7.99 more for a single-disc plan. While many are complaining that the company raised their… read more

Ebooks and Print Books

What Amazon.com's ebook sales figures really mean

Among the many overzealous, under-synthesized tech business stories today, perhaps the most surprising is the news that Amazon is now selling more ebooks than print books. 105 ebooks for every 100 print books, as it happens. While 105 > 100, a more accurate but less scintillating headline might be, “Amazon ebook sales on parity with print book sales.” But I… read more

Newsgames Embrace Hard Complexity, not Easy Fun

A response to Paul Carr and Chris O'Brien

Cross-posted from PBS Idea Lab Earlier this month a group of journalists, game designers, and academics gathered at the University of Minnesota for a workshop on newsgames. I was there, as was fellow Knight News Challenge winner and San Jose Mercury News tech business writer Chris O’Brien. After the event, Chris wrote a a recap of the meeting. In turn,… read more

Looking Busy

Newsgames and the Paralysis of Media

I’m at the University of Minnesota this weekend, where Nora Paul has organized a workshop on Newsgames. It’s an excellent group, comprised of equal parts journalists, game developers, and academics. On the flight over, I read Ivor Southwood’s Non-Stop Inertia. It’s about the precarious nature of work in the contemporary world, but I happened across a fantastically wry and apt… read more

Aerotropolis

A review of the book by John D. Kasarda and Greg Lindsay

Aerotropolis: The Way We’ll Live Next is a book with a stark premise: historically, cities have developed and thrived around transportation technologies. The present age is that of the airplane, and cities will be built for and around them. What seaports were to the eighteenth century, railroads to the nineteenth, and highways to the twentieth, so airports will be to… read more

Cowclickification

Anything you can click you can cow click!

Last year, the social gaming phenomenon Cow Clicker captured the world’s imoogination, offering players the opportunity to click on a cow every six hours—or even more often. Since July 2010, more than 50,000 people have clicked over 50 breeds of cows over 5 million times, engorging their accownts with over 5 million mooney, Cow Clicker’s in-game currency. Cow Clicker distilled… read more

What is an App?

A shortened, slang application.

I’ve been thinking about this question a lot over the past year. It may sound silly given the ubiquity of the word, but despite all the “apps” on our phones and webpages and other devices, I’m not sure we have a good sense of what it means, or what that meaning implies. I was happy to fall upon this nice explanation… read more