Quarantine, Surgical Masks, and Biohazard Suits

The Insane Japanese Response to Swine Flu

A week ago, I wrote about the irrationality surrounding so-called swine flu, in the context of Killer Flu, a videogame Persuasive Games created about seasonal and pandemic flu. This week, I received an unexpected email from the organizers of the Society for Cinema and Media Studies conference, which is scheduled to take place in Tokyo next week. Apparently the Japanese… read more

Pink, Puzzles, and Piano bars

Apple's Idea of Mother's Day

Thanks to a direct email advertisement, I had the opportunity this week to behold Apple’s idea of what mothers like. You can see it below: Just in case you can’t see it clearly, Apple manages to pull out every mom stereotype they could connect to their products. Moms like pink, they like casual games, and they like classic female recording… read more

Write-Only Publication

IGI Global and Other Vampire Presses

For those of you who have become cynical in the face of academic publishing, an enterprise sometimes accused of supporting itself in spite of rather than in support of the ideas contained in the books that are its product, I share with you the following email I received from IGI Global: Subject: Forthcoming Copyright Years – Invitations to Publish Dear… read more

The Geek’s Chihuahua

A Review of the iPhone

Despite attempts to maintain my geek cred, despite my propensity for gadgeteering, despite my favor for the cult of Apple, despite my lust for shiny things with microprocessors, I didn’t get an iPhone when it first came out earlier this year. Indeed, I also didn’t get one when the new versions were released this month. It’s not that I wasn’t… read more

The End of Gamers

Things people do with videogames

Think of all the things you can do with a photograph. You can document the atrocities of war, as photojournalists sometimes do. You can record fleeting moments in time, as did documentarians like Henri Cartier-Bresson and Robert Frank. You can capture the ordinary moments of family life, as many people do at birthday parties or holidays for an album or… read more

Performative Play

How gameplay makes changes in the real world. From my "Persuasive Games" column at Gamasutra.

Playing a video game is usually something we do outside of our everyday lives. As with any medium, our experiences with video games can influence how we think about our real lives, whether now or in the future. But when we play games, we take a break from that life. Playing a game is different from sorting digital photos, filing… read more

Three things I hate about Apple Mail

I use Apple Mail instead of competing products like Microsoft Entourage or Google Gmail. I don’t use Entourage because I try not to use Microsoft products if I can help it, not just as conscientious objection but also because they are bloated. I refuse to use Gmail because I try not to use Google products if I can help it,… read more

Me on All Things Considered

I got a barrage of text messages and emails and Facebook messages this afternoon, all telling me their senders were listening to me on NPR’s All Things Considered. The segment isn’t about me but rather about the broader topic of videogames and depth. The correspondent is Heather Chaplin, co-author of Smart Bomb: The Quest for Art, Entertainment, and Big Bucks… read more

A Professor’s Impressions of Facebook

Musings after several months of use, as I prepare to start the semester

This spring, I created an account on Facebook. I’m a web 2.0 cynic (and a cynic in general), so this surprised some of my friends and colleagues. But I was encouraged by so many of them, I wanted to give it a try. For example, Ian McCarthy just wanted an easier way to share pictures with me without having to… read more

My Appearance on The Colbert Report

A clip of my segment and some responses to common questions from friends and colleagues

I appeared as a guest on The Colbert Report on Tuesday August 7. A lot of my friends and colleagues have been asking the same questions, so I thought I’d try to cover them all in one place. First, if you haven’t seen the interview, I’ve embedded it below. It runs about five minutes or so. This clip doesn’t include… read more