The Perils of Farmville

Me on NPR's Radio Times with Marty Moss-Coane

I’ve had a chance to be on a number of different radio programs, both national and local. I really like doing radio, particularly longer programs on NPR and CBC since the additional time really allows more sustained exploration of a topic. It’s also particularly fun and weird to be on a show you’ve listened to extensively. I did NPR’s Talk… read more

Making Books

It's not the same as writing books

Back when his book The Textual Life of Airports was published in December, Christopher Schaberg reported what most authors do: seeing his book for the first time. “What a weird feeling,” Chris wrote. “It resembles an object from outer space. Vaguely recognizable, yet totally alien at the same time.” This is the experience of most authors. We say we “write… read more

Slashdot Q&A

Just a short pointer post for those who get my updates via blog or RSS. Last month Slashdot covered the Wired article about me and Cow Clicker, and invited readers to pose questions. The editors selected some, which I answered, and which Slashdot has now published. The questions were good, and I’m pretty pleased with my answers too, so I… read more

The Bulldog and the Pegasus

Originally published as an opinion piece at Gamasutra In Greek mythology, Bellerophon is the hero who tamed the Pegasus. He used the winged horse as a mount to defeat the Chimaera, a monster with the heads of a lion, goat, and snake that breathed fire and devoured villagers. Bellerophon’s many heroic deeds were widely praised, and his subjects adored him.… read more

On Technical Agency and Procedural Rhetoric

A quick response to Joshua McVeigh-Schulz

There’s an interesting discussion over at Culture Digitally between Gina Neff, Tim Jordan, and Joshua McVeigh-Schulz on the subject of technical agency, or “how we should (re)theorize the politics of technological systems.” Gina Neff’s opening comments include a welcome statement about the limits of SCOT perspectives on technical systems: Within the social studies of technology, technological determinism is dead. By… read more

What is a Game Bundle?

From my Persuasive Games column at Gamasutra

From Humble Bundle to Steam Sales, from Indie Royale to Indie Gala, it seems like you can’t go online anymore without seeing a new “game bundle” offering — a set of unusual, overlooked, and independent game titles offered at a substantial discount for a limited time, often with a portion of proceeds donated to charities like the Red Cross or… read more

If the reader clicks the word “cow” then the cows will come.

Wired's online cow clicking game about Cow Clicker

As promised, I’m now linking the iPad and web versions of Wired‘s story on Cow Clicker. There are some interesting features of each. The iPad edition features clickable cows that moo, but the online version of the story really, uhm, sets the moood… it includes a complete Cow Clicker-themed cow clicking game with Facebook integration. So, go try that out.… read more

Innovative Leisure Opening

Video with talks by me, Jesse Fuchs, Sonny Rae Tempest

I had previously mentioned Innovative Leisure, a show of new games for Atari I curated at Babycastles. The opening took place almost two weeks ago, but due to travel and then the Thanksgiving holiday, it’s taken me this long to follow up. Thanks to Ida Benedetto, you can watch this great video of the opening. Some timecodes you may want… read more

Two New Interviews

Two new and relatively extensive interviews with me were recently published. The first is in Forbes, conducted by David M. Ewalt. It mostly covers material from my latest book, How to Do Things with Videogames, but there’s some new material toward the end. The second interview, with Aaron McCollough, appears in The Journal of Electronic Publishing. It primarily addresses my… read more

Innovative Leisure

An exhibition of new games for the Atari

I’m curating an exhibit of new Atari games at Babycastles, which opens this Sunday, November 13th. It’s called Innovative Leisure (a term I lifted from an early Atari slogan) and will take place at a new art games arcade at Death By Audio. The show exhibits games by Sonny Ray Tempest, Ed Fries, and Simon Quernhost. The event starts at… read more