Information is Beautiful

...but it's not necessarily informative

My next book, Newsgames: Journalism at Play (co-authored with my graduate students Simon Ferrari and Bobby Schweizer), is being prepared for publication, and it should hit the streets in late summer of this year. In anticipation, I’ll try to offer some occasional previews of the content we cover in the book. One of the chapters in Newsgames covers infographics, exploring… read more

Writing for Readership

Making books appealing

Harman offers his thoughts on the virtues of short books, with a mention of the conversation he and I had in Cairo about the constraints of the Atari and how they relate metaphorically to book authoring. The flavor of the genial teasing seems to be “haha, getting lazy there, aren’t you?” But in fact, it is harder work to compress… read more

What is Object-Oriented Ontology?

A definition for ordinary folk

Recently I was speaking to a writer about my recent work. She’s doing a feature for a local magazine on creativity research and design practice in the region. I’ve been fortunate to get a lot of press over the years, and it’s become increasingly important to me to find ways to make my work comprehensible and applicable to a general… read more

Things I Did Instead of Blogging

The miscellany of autumn

I’ve been a bit of a mess this week, as I’m finishing up the Newsgames book with my two graduate students and preparing my keynote for SLSA the week after next. Fortunately, interesting things have gone on without me. As I previously mentioned, on Monday, we hosted a colloquium on “how to think about narrative and interactivity,” featuring Espen Aarseth,… read more

When Blogs Close

On shuttering Water Cooler Games

I’ve just closed Water Cooler Games, the blog about “videogames with an agenda” that Gonzalo Frasca and I started in 2003. I have also archived the site in its entirety here on Bogost.com, and all existing links to pages on watercoolergames.org will forward correctly in perpetuity. When Gonzalo and I first started Water Cooler Games, the very idea of “videogames… read more

Water Cooler Games

Videogames with an Agenda - website archive

From 2003-2009, Water Cooler Games served as the web’s primary forum for “videogames with an agenda” — coverage of the uses of video games in advertising, politics, education, and other everyday activities, outside the sphere of entertainment. The site was maintained at watercoolergames.org, where it was edited by myself and Gonzalo Frasca from 2003-2006, and by me alone from 2006-2009.… read more

Short Bio

Who I am and what I do, in fewer words

Looking for a bio (long, short)?Looking for photos of me?Want my curriculum vitae?Trying to contact me? Ian Bogost is an author and game designer. He is Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing at the Georgia Institute of Technology, where he also holds an appointment in the Scheller College of Business. In addition, Bogost… read more

About Me

Who I am and what I do

Looking for a bio (long, short)?Looking for photos of me?Want my curriculum vitae?Trying to contact me? Dr. Ian Bogost is an award-winning author and game designer whose work focuses on videogames and computational media. He is Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing at the Georgia Institute of Technology, where he also holds an… read more

Wiiâ??s Revolution is in the Past

On the potential to release new games for old consoles via Wii's Virtual Console. From my "Persuasive Games" column at Gamasutra.

Now that Nintendoâ??s Wii has finally hit the streets, we can really start assessing its potential impact on the future of video games in general, and serious games in particular. With all the fuss after Nintendoâ??s announcement of the consoleâ??s official name six months ago, itâ??s easy to forget that the company promised nothing less than a â??Revolutionâ? â?? the… read more