A Joyboard Game Rediscovered

New Versions of lost Video Soft Titles for Atari

In the description of my Amiga/Joyboard homage game Guru Meditation, I made the following statement: As far as I know there have been no games released for the joyboard since Mogul Maniac (not counting two unreleased Amiga prototypes from the early 80s), so Guru Meditation also reminds us of the long history of experimentation with physical controllers in the mainstream… read more

Book Reviews Aplenty

In the new issue of Game Studies

A new issue of the free online scholarly journal Game Studies has just been published. Game Studies is now in its eleventh year, a fact as startling as it is encouraging. In addition to new articles on games and pragmatist aesthetics, bishōjo games, serious games, and the use of music playlists in games, the issue is jam-packed with eight book… read more

Writing Books People Want to Read

Or, How to Stake Vampire Publishing

Alex Reid wrote an excellent rejoinder against academic book publishing last week. The post was inspired by a discussion at the recent Computers and Writing conference about traditional publishing versus blogging and other forms of digital publishing. It’s an old, perhaps even a boring topic at this point, so Alex turns the subject back on itself: most scholarly monograph book… read more

Ebooks and Print Books

What Amazon.com's ebook sales figures really mean

Among the many overzealous, under-synthesized tech business stories today, perhaps the most surprising is the news that Amazon is now selling more ebooks than print books. 105 ebooks for every 100 print books, as it happens. While 105 > 100, a more accurate but less scintillating headline might be, “Amazon ebook sales on parity with print book sales.” But I… read more

What do Videogames do to Art?

A response to the NEA frenzy

Last week the National Endowment for the Arts announced their new call for proposals in an “Arts in Media” category. This category, in the NEA’s words, “seeks to make the excellence and diversity of the arts widely available to the American public through the national distribution of innovative media projects about the arts and media projects that can be considered… read more

@11ysses

Another reading of Ulysses on Twitter

Since 2007, Ian McCarthy and I have performed an act we call Twittering Rocks on June 16. It’s a day otherwise known as Bloomsday, the day on which the events of James Joyce’s novel Ulysses take place. Our rendition focuses on the central chapter of the book, Wandering Rocks, in which many of the novel’s characters encounter each other as… read more

Mastering ATL

How to use Hartsfield-Jackson like a pro

As an expert user of Atlanta’s Hartsfield-Jackson airport. I thought it might be fun to share the methods I’ve devised for making use of the airport with minimal impact. These tips assume that you’re a frequent flyer and not just a lamer leisure traveler. They also assume you’re flying Delta, which is pretty much inevitable if you live in and… read more

Looking Busy

Newsgames and the Paralysis of Media

I’m at the University of Minnesota this weekend, where Nora Paul has organized a workshop on Newsgames. It’s an excellent group, comprised of equal parts journalists, game developers, and academics. On the flight over, I read Ivor Southwood’s Non-Stop Inertia. It’s about the precarious nature of work in the contemporary world, but I happened across a fantastically wry and apt… read more

Beyond Blogs

How do scholars want to read and write?

There’s been a flurry of discussion in the speculative realism corner of the blogosphere over the last week about the nature of blogging as an academic pursuit. There are more posts than I can link or summarize (a point to which I’ll return), but for now, you can read Adam Robbert, Levi Bryant, Tim Morton, and Graham Harman on the… read more

Getting Real

On the Digital Humanities

Each year, the organizers of the Day of Digital Humanities ask participants the question, “How do you define the digital humanities?” Recently I browsed the many responses scholars have offered over the years. They vary widely, from simple (“Humanities by digital means”) to definitive (“The application of information, computing, and communication technologies to humanities questions, problems, or data”) to vague… read more