Engineering the Closet

How personal manufacture fixed my wardrobe woes

Like many homes in what we locals call “in-town” Atlanta, mine is an older one, built over half a century ago. There are many charms and challenges that come with owning an older home, but it’s the unexpected trials that prove the most onerous. One of the unusual features of my house is the closet in my bedroom. Given the… read more

Digital Objects

Speculative Realism and Digital Media

Last week I had the opportunity to visit in Cairo with philosopher Graham Harman, someone whose work I’ve known and admired for some time now. It was nice to meet him in person for the first time, not to mention having a local guide for getting around this enormous, insane city. I also got to deliver Graham’s first copy of… read more

New Guru Meditation Update Available

Adds new sound settings, high score reset

Apple has just approved, finally, my latest update to the iPhone version of Guru Meditation (to 1.2). Here are the list of updates as they appear on the iTunes App Store: Added a Sound Mode setting. Options are Requires Quiet, which is the standard mode, Microphone Disabled, which allows the game to be played in louder environments like public transit… read more

Gestures as Meaning

On Brenda Brathwaite's Train and gestural interfaces. From my "Persuasive Games" column at Gamasutra

Games have flaunted gestural interfaces for years now. The Nintendo Wii is the most familiar example, but such interfaces can be traced back decades: Sony’s EyeToy; Bandai’s Power Pad; Mattel’s Power Glove; Amiga’s Joyboard; the rideable cars and motorbikes of ’80s – ’90s arcades; indeed, even Nintendo’s own progenitors of the Wii Remote, like Kirby Tilt ‘n Tumble for Game… read more

New Review of Racing the Beam

In Digital Culture & Education

Thomas Apperley has written a new review of Racing the Beam in the new open-access peer-reviewed journal Digital Culture & Education. Nick and I are delighted to see a review of our book in the inaugural issue. I was likely delighted to see Apperley trace the steps toward the platform studies project in my earlier writings: The gestures towards a… read more

Teaching Computing with… Computers?

The NSF Prefers Strings, Crayons

After an unintentional hiatus, last week I resumed following Georgia Tech CS colleague Mark Guzdial’s Amazon blog. His latest salvo is a thought-provoking piece called Using computing to teach computing (Hint: Don’t use the “P” word). The post centers around a question Mark posed to Jeannette Wing, Director of the Computing & Information Science & Engineering branch of the NSF… read more

Guru Meditation

A medititation game for Atari VCS and iPhone

Guru Meditation is my attempt to create a legitimate zen meditation game. It is also partly (perhaps largely) a reimagining of and homage to the Amiga lore, and for that reason I wrote it in 6502 assembly for the Atari VCS, so that it could be played with a joyboard, an unusual “joystick for the feet” manufactured by Amiga in… read more

A Television Simulator

CRT Emulation for the Atari VCS

One of the main themes of Racing the Beam is the strong affinity between the Atari VCS and the CRT television. The system was designed around the TV and it interfaces with that display in an unusual and specific way. In today’s world of huge, sharp LCD monitors, it’s hard to remember what a videogame image looked like on an… read more

A Recursive Hack

Production Hacks in Racing the Beam

I like that someone noticed this: (I also enjoyed that the book [Racing the Beam] itself is a nice recursive hack. Its (fairly cheap) printing process didn’t allow reproducing the detailed color photos of the games needed for reference. So they printed them on the inside of the dust jacket instead.) Indeed, it was essential that color images of the… read more

Venture Brothers Does Atari

Two Digital Video Discs

Speaking of the Atari VCS, Georgia Tech colleague David Terraso pointed out to me that the cover art for the third season DVD release of The Venture Bros. is styled after an original Atari game box. (Venture Bros. is one of the animated shows in Adult Swim on Cartoon Network.) The results are impressively styled indeed: I like how the… read more