Atari VCS Programming in TextMate

An easier way to make Atari games on your Mac

Download the TextMate Atari VCS Support Installer (Mac OS X 10.5+, 60k) Several years ago I was really getting heavily into Atari VCS programming—for teaching, for art, and for research on Racing the Beam. VCS programming is notoriously hard at first, but like anything once you get the hang of it, it feels natural. What never felt natural, however, was… read more

Atari VCS Programming in Xcode, Revisited

I’ve finally updated my Xcode Tools for Atari VCS Development, such that syntax coloring works in Xcode 3.1. Apple keeps changing the specifications for it, so every version I have to figure out how it works again and retool. This is just a pointer post for those of you who keep track of such things.

Atari VCS Programming in Xcode

Software that makes it easier to make Atari games on your Mac

Download forMac OS X Leopard, Xcode 3.1 60 kb – Mac OS X 10.5 Download forMac OS X Leopard, Xcode 3.0 56 kb – Mac OS X 10.5 Download forMac OS X Tiger 69 kb – Mac OS X 10.4 Don’t you wish programming Atari VCS games on OS X was easier? I’m sure it’s a question that keeps you… read more

Ulysses and the Lie of Technological Progress

How a broken Twitter adaption of James Joyce’s novel reveals the secret of Bloomsday

Today is Bloomsday, a folk holiday adopted to celebrate the life and work of the Irish writer James Joyce, in particular his 1922 novel Ulysses. The name derives from the book’s protagonist, Leopold Bloom, one of the Dubliners the book follows through the day of June 16, 1904. First celebrated mere years after the novel’s publication, Bloomsday festivities have been… read more

Dystopian Virtual Reality Is Finally Here

And it’s stranger than science fiction.

Today Oculus VR, the virtual-reality hardware company Facebook acquired for $2 billion in 2014, releases its flagship headset, the Oculus Rift. In so doing, it launches the era of commercial virtual reality, capping three decades of dreams, prototypes, false starts, and retreats into industrial specialization. Rift isn’t alone: Later this year, Sony plans to ship its $399 PlayStation VR, a… read more

Stop Rebranding Months as Causes

A “Devember” for coding is the latest and most ridiculous of commemorative months.

In his 1996 book Infinite Jest, the late American writer David Foster Wallace imagined a near future in which corporations could sponsor the calendar. Instead of counting up from the birth of Christ, the Organization of North American Nations (O.N.A.N.) develops a “revenue enhancing subsidized time.” Year of the Whopper. Year of Dairy Products from the American Heartland. Year of the… read more

What Are Game Developers? A View From the Future

Centuries hence, a citizen reads up on a bygone industry.

I squinted at the discolored reading pad I’d borrowed from the archives. The material was as dry as the title—“Taxonomy of Extinct Terrestrial Tribes”—but these ancient practices had long fascinated me. Take “games,” for example. They were played by adults and children alike, without shame—even in public! I had once scoffed at the idea that beings of my genetic lineage… read more

What Is ‘Evil’ to Google?

Speculations on the company's contribution to moral philosophy

Last week, another distasteful use of your personal information by Google came to light: The company plans to attach your name and likeness to advertisements delivered across its products without your permission. As happens every time the search giant does something unseemly, Google's plan to turn its users into unwitting endorsers has inspired a new round of jabs at Google's… read more

Work With Me on Tinkering Platforms

I need undergrads interested in electronics looking for summer work

Under the aegis of the Georgia Tech branch of the Intel Science and Technology Center for Social Computing, my PhD student Tom Jenkins and I have spent the year thinking about and making what we call “tinkering platforms”—those simple hardware prototyping systems like Arduino, Raspberry Pi, and so forth. Our gripe about these systems is that they are too expensive,… read more

PlayStation 4: A Videogame Console

Today, the most novel feature of new technology is ordinariness.

The logo for the Dutch videogame studio Guerrilla Games is an object lesson in mixed metaphor: an orange “G” contorted into the chevron shape of a military rank insignia. Guerrilla insurgencies are often organized and sometimes even state-based, but they are hardly represented by the formal emblem of command and control military structure. Guerrilla warfare is irregular, asymmetrical, and lithe.… read more