MOOCs are Marketing

The question is, can they be more?

Earlier this week, Georgia Tech and eleven other higher education institutions announced their participation in Coursera, a company that hosts online courses. Reactions have been predictably dramatic, as exemplified by Jordan Weissman’s panegyric in the Atlantic, titled The Single Most Important Experiment in Higher Education. I’ll spare observations on the obvious problems with Weissman’s article, like the witless claim that… read more

Alien Appearances

Initial reactions to Alien Phenomenology

This is just a quick post to point you to a few early reactions to Alien Phenomenology. First, Levi Bryant has two posts up, From an object’s point of view and A brief note on units and operations. Substantive stuff as usual. Levi draws productive connections to Jakob von Uexküll, for example. Second, Alex Reid discusses the connections between alien… read more

Write My Missing Chapters

Mark Sample's assignment for How to Do Things with Videogames

I’ve been flattered to see so many courses in media studies and related fields adopt my 2011 book How to Do Things with Videogames so quickly. But my favorite use of the book in a classroom thus far comes from Mark Sample’s Videogames in Critical Contexts course. He’s assigned his students to write a “missing chapter” for the book. Here’s… read more

Plenoptic Photography

First image out of my Lytro

I just received my Lytro lightfield camera. It’s the first commercialized plenoptic camera, which is an optical device with an array of lenses to capture a scene at multiple focal points. There’s a lot of terrible rhetoric in the tech and electronics communities about this camera, claiming that it will allow you to take a photograph and “worry about focusing… read more

The Bulldog and the Pegasus

Originally published as an opinion piece at Gamasutra In Greek mythology, Bellerophon is the hero who tamed the Pegasus. He used the winged horse as a mount to defeat the Chimaera, a monster with the heads of a lion, goat, and snake that breathed fire and devoured villagers. Bellerophon’s many heroic deeds were widely praised, and his subjects adored him.… read more

Two New Interviews

Two new and relatively extensive interviews with me were recently published. The first is in Forbes, conducted by David M. Ewalt. It mostly covers material from my latest book, How to Do Things with Videogames, but there’s some new material toward the end. The second interview, with Aaron McCollough, appears in The Journal of Electronic Publishing. It primarily addresses my… read more

Alien Phenomenology

or What It's Like to Be a Thing

This book is available in digital or physical format. Buy from Amazon A bold new metaphysics that explores how all things—from atoms to green chiles, cotton to computers—interact with, perceive, and experience one another. In Alien Phenomenology, or What It’s Like to Be a Thing, Ian Bogost develops an object-oriented ontology that puts things at the center of being; a… read more

Beyond the Elbow-Patched Playground

Part 2: The Digital Humanities

If we accept the premise that the humanities should orient toward the world and not toward a private, scholarly sanctuary, then what trends are already facilitating that process? One candidate is the “digital humanities,” a topic about which I have remained silent for too long, despite the fact that I direct a digital media graduate program and teach in a… read more

Of Lumps, Lava, and Firehoses

Some notes on process philosophy contra object-oriented ontology

Prompted by Ben Woodard, there’s been a recent flurry of posts in the philosophy blogosphere about the differences between process philosophy and object-oriented ontology. Specifically, Ben argues that thinkers of process are stuck “in the twilight of becoming” and content to allow “becoming to be utilized as an escape hatch in argumentation.” There have been several replies to Ben’s charge,… read more

Variety in Videogames

On embracing videogame diversity and combatting exploitationware

In many of the reactions to Gamification is Bullshit, both in the comments on this site and in responses elsewhere, a common objection is raised. It goes something like, “you’re just afraid of unfamiliar uses of games.” Here’s a particularly odious version of that argument, by Libe Goad on ZDNet today: I often wonder if Bogost’s and other game makers’… read more