Bloomsday on Twitter

A performance of Wandering Rocks on Twitter, and a commentary on both. Created with Ian McCarthy.

I do not like Twitter, the micro-blogging service that allows users to send short (SMS-sized) text-based updates that are displayed publicly and shared with friends social-network style.

About Me

Who I am and what I do

Looking for a bio (long, short)?Looking for photos of me?Want my curriculum vitae?Trying to contact me? Dr. Ian Bogost is an award-winning author and game designer whose work focuses on videogames and computational media. He is Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing at the Georgia Institute of Technology, where he also holds an… read more

Persuasive Games on Mobile Devices

In Mobile Persuasion: 20 Perspectives on the Future of Behavior Change, edited by B.J. Fogg and Dean Eckles

There are three ideas I want to share in this short piece on mobile persuasion through videogames. First, how do videogames express ideas? Without understanding how games can be expressive in a general sense, it is hard to understand how they might be persuasive. Second, how do videogames make arguments? Videogames are different from oral, textual, visual, or filmic media… read more

Unit Operations

An Approach to Videogame Criticism

This book is available in digital or physical format. Buy from Amazon A book about comparative videogame criticism: games, philosophy, literature, and art. In Unit Operations, Ian Bogost argues that similar principles underlie both literary theory and computation, proposing a literary-technical theory that can be used to analyze particular videogames. Moreover, this approach can be applied beyond videogames: Bogost suggests… read more

A Response to Critical Simulation

A riposte to the Critical Simulation section of Noah Wardrip-Fruin and Pat Harrigan's edited collection First Person

You can buy First Person: New Media as Story, Performance, and Game in print. You an also read this article with cross-references to other pieces in the volume at the electronic book review. Simon Penny discusses a specific kind of physical embodiment, having to do with corporeal coupling to simulation devices and videogame characters. Reading his call to consider the… read more