While we often see the evolution of artists working in old media, ever-shifting technical terrain tends to obscure videogame makers’ aesthetic trajectories. In Thatgamecompany’s pathbreaking and gorgeous games for the Playstation 3, we get the rare chance to watch these artists at work against a fixed technological backdrop.

My review of thatgamecompany’s Journey, in the context of a discussion of the studio’s evolving aesthetic.

Read it on The Atlantic

published March 15, 2012