I wasn’t entirely prepared for the runaway success of Cow Clicker after it’s release last week Indeed in the near future, I might pose the question of what counts as “success” for such a work. In the meantime, here’s a quick rundown of a few of the more lively discussions about the game that might interest some of you:
- On my blog post about the game
- Aki Järvinen’s response (my friendly opponent in the NYU debate at which the game was released)
- Slashdot
- Kotaku
- Metafilter
- Rock Paper Shotgun
- Kyle Orland’s critique at Games.com
- Caroline McCarthy with an in-depth take at CNet
If you’re not playing, then you’ve also missed the launch of Cow Clicker merchandise, which I shamefully hock below. As I wrote on the game’s swag page: Everybody knows that people don’t buy art. They buy t-shirts. So buy some of this crap.
Comments
Sergey
Hi Ian!
I have dropped you an email yesterday, I would like to port the Cow Clicker to the Russian most popular social network vkontakte.ru to make it international 😉
Is it possible?
Regards,
Sergey
Clayton Hughes
That mug is extremely tempting. I want to reward your clever mockery of mindless money-grabbing “social” games, but I find it… difficult, considering the message of the game.
Casey2
This isn’t anywhere near shameful enough merch. I want to buy my 3yr old son a CowClicker top and matching lunchbox!