Videogames and Ideological Frames
From Popular Communication 4, no. 3 (2006)
Based on cognitive linguist George Lakoffâ??s notions of metaphor and frame as the principle organizers of political discourse, this article offers an approach to analyzing political rhetoric in videogames intended to carry ideological bias. I then argue for three ways games function in relation to ideological frames — reinforcement, contestation, and exposition — through examples of political games (Tax Invaders),… read more