Units and Objects

Two notes apropos of Graham Harman

Along with several others, contemporary philosopher Graham Harman has been instrumental in rekindling the thirsty brush of philosophy, igniting a new and exciting fire in this tired old field. It has become known as Speculative Realism. Harman’s work has become tremendously influential in my recent thinking, despite my not (yet) having made this influence as apparent in print as I… read more

Windows and Mirror’s Edge

On games as experiences rather than games as products. From my "Persuasive Games" column at Gamasutra.

When we use a toaster, or a sweater, or a word processing software package, we have certain functional expectations. A toaster should caramelize bread evenly and consistently. A sweater should keep a body warm without fraying or stretching out from repeated use. A word processor should help automate the crafting of documents without requiring specialized expertise. Some of our expectations… read more

Por Favor Manténgase Alejado de las Puertas

Fandom and Detritus

One of my gripes with Henry Jenkins’s book Convergence Culture was its tendency to privilege pop cultural fan activity to other sorts of attention. Appealing though they may be, I wondered if Harry Potter and Survivor really sat at the pinnacle of human creativity in the way that the book implied. One of the problems that concerned me was the… read more

Write-Only Publication

IGI Global and Other Vampire Presses

For those of you who have become cynical in the face of academic publishing, an enterprise sometimes accused of supporting itself in spite of rather than in support of the ideas contained in the books that are its product, I share with you the following email I received from IGI Global: Subject: Forthcoming Copyright Years – Invitations to Publish Dear… read more

“A naked kid and a freakishly tall man walk in a meadow”

Jason Rohrer in Esquire

Esquire just published Jason Fagone’s profile of art game developer and friend Jason Rohrer. The piece is a part of that magazine’s “Best and Brightest 2008” features, and it’s a terrific portrait of a strange but earnest man whose work is surprising and important. I make a few brief appearances in the article, for which I am grateful, but mostly… read more

Carrying On Over Carry-Ons

A Review of the Tom Bihn Checkpoint Flyer

For years now, it has been necessary to remove laptops from carry-on bags for inspection at airport security here in the States. The TSA imposes this requirement to insure a clear view of the internal components of some electronics. Scanning a laptop separately allows security personnel to insure that a laptop not an improvised electronic device, a process made more… read more

Racing the Beam

The Atari Video Computer System

An accessible book about the Atari VCS as a platform. Co-authored with Nick Montfort. This book is available in digital or physical format. Buy from Amazon Racing the Beam is a study of the most important early videogame console, the Atari Video Computer System (also known as the Atari VCS or the Atari 2600). Through its main example, the book… read more

Checkpoint Friendly

More TSA Brow-Furrowing

As a frequent traveler I pay close attention to the caprices of the Transportation Security Administration. Recently, the TSA has announced a program to support and encourage manufacturers’ creation of “checkpoint friendly” laptop bags. The idea is this: if companies make bags that allow unobstructed x-ray views of the laptop from within the bag, then it will no longer be… read more

Play-Doh Palin

Sculptures from Meaningful Play

Greetings from the the Meaningful Play conference at MSU. This morning, Leigh Anne Cappello from Hasbro spoke about toy design. Hasbro brought packages of Play Doh for every table, and Leigh encouraged us to make things during the talk. So, I made a Play Doh Sarah Palin. It’s not nearly as nice as the Katamari Prince that my neighbor made… read more

Atari Book Update

Jacket Art, Title Announced

Nick Montfort and I are happy to share the cover art and a revised title for the book we wrote on the Atari Video Computer System (more about the book). The final title is Racing the Beam: The Atari Video Computer System. “Racing the beam” is a way some VCS programmers describe the process of setting up scan lines of… read more