When Malls Saved the Suburbs From Despair

Like it or not, the middle class became global citizens through consumerism—and they did so at the mall.

“Okay, we’ll see you in two-and-a-half hours,” the clerk tells me, taking the iPhone from my hand. I’m at the Apple Store, availing myself of a cheap smartphone battery replacement, an offer the company made after taking heat for deliberately slowing down devices. A test run by a young woman typing at a feverish, unnatural pace on an iPad confirms… read more

The Future of Writing Looks Like the Past

The Freewrite, a “smart typewriter,” wants to liberate writers from their computers.

These days, I write with my fingertips. We all do. And so, anything that changes that sensation stands out. Today, instead of chiclet keys on an Apple laptop, I am clacking at the white, mechanical keys of the Freewrite, a “smart typewriter” made by Astrohaus. It’s the latest and most extreme entry in the distraction-free writing wars. The idea: by… read more

The Deeper Meaning of Black Friday

Giving a gift is an act of competition as much as generosity.

Get $100 off the iPad Air 2 at Best Buy. Save $50 on the Xbox One Gears of War Bundle plus get a $60 Target Gift Card. At Walmart, one can buy a Samsung Smart HDTV for under $200. Under $200! These are the marks of Black Friday, the annual bacchanal for consumer excess. And excess, it is normally thought,… read more

PlayStation 4: A Videogame Console

Today, the most novel feature of new technology is ordinariness.

The logo for the Dutch videogame studio Guerrilla Games is an object lesson in mixed metaphor: an orange “G” contorted into the chevron shape of a military rank insignia. Guerrilla insurgencies are often organized and sometimes even state-based, but they are hardly represented by the formal emblem of command and control military structure. Guerrilla warfare is irregular, asymmetrical, and lithe.… read more

“Hundreds” Is the Haute Couture of Video Games

A new multi-touch puzzle game for the iPad and iPhone is about form, not function—and it's about to become a status symbol.

Some media exists for you to “consume”: to read, to watch, to play. Even though a book, television show, or video game isn’t destroyed by this encounter like a cheesesteak or a firework might be, the creative work is meant to be made a part of ourselves. To transform us in some way. But other forms of media don’t aspire… read more

Simony

A game art installation at MOCA Jacksonville and on the Apple App Store

Is glory and achievement something you earn, or something you buy? Is it more right (or more righteous) to ascend to a rank or office on the merits of your actions than on the influence of your connections, or the sway of your bank account? For that matter, which offices are worth earning (or buying) in the first place? Read… read more

Coming Soon: Simony

A teaser for my latest game

I’ve been quiet lately because I’ve been working like a madman to complete my latest game, a commission in the Museum of Contemporary Art Jacksonville’s Project Atrium series. The game takes the form of an installation that will run at the MOCA from November 17, 2012 through March 10, 2013. But don’t worry if you can’t get to Florida—a version… read more

The Bulldog and the Pegasus

Originally published as an opinion piece at Gamasutra In Greek mythology, Bellerophon is the hero who tamed the Pegasus. He used the winged horse as a mount to defeat the Chimaera, a monster with the heads of a lion, goat, and snake that breathed fire and devoured villagers. Bellerophon’s many heroic deeds were widely praised, and his subjects adored him.… read more

Review of Bone’s Restaurant

By my nine year-old

It’s been a while since my daughter has offered her opinion in writing on matters of contemporary culture. No doubt you remember her reviews of TRON: Legacy, recording artist Madeline’s album White Flag, and Werner Herzog’s Cave of Forgotten Dreams. And if you do, you may have noticed a pattern of, well, mild contempt. Thus I am happy to publish… read more

If the reader clicks the word “cow” then the cows will come.

Wired's online cow clicking game about Cow Clicker

As promised, I’m now linking the iPad and web versions of Wired‘s story on Cow Clicker. There are some interesting features of each. The iPad edition features clickable cows that moo, but the online version of the story really, uhm, sets the moood… it includes a complete Cow Clicker-themed cow clicking game with Facebook integration. So, go try that out.… read more