Shit Crayons

My talk at the 2011 Game Developers Conference "rant" panel

Last year I made a game about Facebook games, called Cow Clicker. You get a cow. You can click on it. In six hours, you can click it again. Among the many retorts to Cow Clicker‘s characterization of social games, a common one is about creativity. Players of these games, the argument goes, exercise imagination and creativity far beyond what… read more

Aerotropolis

A review of the book by John D. Kasarda and Greg Lindsay

Aerotropolis: The Way We’ll Live Next is a book with a stark premise: historically, cities have developed and thrived around transportation technologies. The present age is that of the airplane, and cities will be built for and around them. What seaports were to the eighteenth century, railroads to the nineteenth, and highways to the twentieth, so airports will be to… read more

RIP Jack LaLanne

Father of the first exercise videogame

Fitness expert Jack LaLanne died yesterday at age 96. He’s most notable for starting the first health clubs, but anyone who lived with television in the late twentieth century couldn’t have missed LaLanne’s many programs and endorsements. Despite his fame, and despite the recent popularity of home fitness videogames like Wii Fit and EA Sports Active, few know that LaLanne… read more

Reality is Alright

A review of Jane McGonigal's book Reality is Broken

Jane McGonigal’s new book Reality is Broken: Why Games Make Us Better and How They Can Change the World is destined to be one of the most influential works about videogames ever published. The book is filled with bold new ideas and refinements of old ones. It’s targeted at a general readership, but game designers, critics, and scholars will learn… read more

The Best of 2010

Year of the Cow

Switched.com ran a story offering their assement of The Best Tech Writing of 2010, and my piece Cow Clicker: The Making of Obsession. I’m in good company, too: others in the top 15 include Zadie Smith, Malcolm Gladwell, William Gibson, Gary Kasparov, and the inimitable Onion. I’d never heard of Switched.com, but apparently it’s a reasonably popular AOL technology lifestyle… read more

Awkwardness.

A review of Adam Kotsko's book

Adam Kotsko’s little book Awkwardness is a pleasurable and insightful read, yet another reminder that Zero Books is quickly becoming the trusted source for short, punchy works on philosophy and cultural theory. In the book, Kotsko offers a tiny theory of awkwardness: “The tension of awkwardness indicates that no social order is self-evident and no social order accounts for every… read more

Platform Studies

A book series, Ian Bogost & Nick Montfort, series editors

Platform Studies is a book series published by the MIT Press that invites authors to investigate the relationships between the hardware and software design of computing systems and the creative works produced on those systems. Platforms have been around for decades, right under our video games and digital art. Those studying new media are now starting to dig down to… read more

Diskinect in the Living Room

Why physical movement games are incompatible with our homes

The Microsoft Kinect is available today, and with it come innumerable reviews of its successes and flaws (find a summary of them at Gamasutra). A common property of many negative reviews is the enormous amount of living room space Kinect requires, far more than most people will have in a sizable home let alone a modest apartment. I wrote about… read more

Vegetamorphism

Ent as Metaphorism

I just read Ted Friedman’s thought-provoking article “The Politics of Magic: Fantasy Media, Technology, and Nature in the 21st Century,” about the reasons for the rise of fantasy genres in popular culture. He’s currently developing this line of thought into a book (to be titled Centaur Manifesto, I believe), but there are lots of interesting ideas to take away from… read more

Free Speech is Not a Marketing Plan

About Medal of Honor and Afghanistan. From my "Persuasive Games" column at Gamasutra.

In November, the U.S. Supreme Court will hear arguments from the State of California, as the latter attempts to prohibit the sale of certain games to minors. The issue has remained a nail-biter for the industry and its advocates, who see the proposal as an attack on the First Amendment rights of game makers. Despite its importance to American life,… read more