Simulating Social Shame
How Spent missed the mark
There’s a nice persuasive game making the rounds, called Spent. It was made by ad agency McKinney for the Urban Ministries of Durham. The game attempts to illustrate how easily financial hardship and low income work can devolve into homelessness. It does a pretty good job, too, taking the same basic method as did Tenure, the 1975 PLATO game about… read more