Advertisers have yet to unlock the power of play
Opinion piece published in The Guardian
There are a few common reasons why advertisers want to use videogames to reach consumers. One is the belief that videogames are a place to recover the waning audiences of television advertising. The highly desirable, seemingly elusive 18-34 male demographic is often, unfairly, assumed to correspond directly to videogame players. What better way to retrieve these “lost” consumers than to… read more